
Common
All-rounderStart with nothing, end with everything. Every perk in the game, earned the long way.
Your neighbourhood is the game board. Walk real streets to loot crates, fight monsters and world bosses, capture real buildings wrapped in your own photos, and hold the map with your clan.
The game runs on your real position. Crates, monsters and missions spawn on the streets around you — the further you walk, the more you find.
Stuck indoors? Off-GPS passes let your hero walk the route for you. Some hero classes walk off-GPS permanently.
Every building on the 3D map of your city is up for grabs. Capture one and wrap its walls in your own picture — and everyone else sees it on their map.
Start free as a Common hero and earn every perk the long way — or pick a specialist. Heroes level up as you play, and class heroes live in your wallet as NFTs.

Start with nothing, end with everything. Every perk in the game, earned the long way.

Built to hit things. Nothing on this map survives a Warrior at full tilt.

Never stops moving. The map is smaller for you than it is for anyone else.

You don't find the city — you build it. Cheaper to raise, faster to earn.

Walk anywhere from day one. No pass, no limits, and a pack at your heels.

Skip the walk entirely. Teleport across the city and warp production while you're at it.

Wear an NFT you already own. Every specialist bonus at once, 50% faster.

Teleport anywhere in the world, with every bonus in the game. Only 150 will ever exist.
Ready-made looks plus clothes, hairstyles and accessories. Your hero wears them on the map where everyone can see — and dances when you win.
Animated monsters roam the map. Walk up, throw everything you've got, and take their XP and gear. When a world boss lands, the whole neighbourhood fights it together.
Weird World is a game you play with your legs. Your daily steps turn into Sparks and streaks, and walking missions pay real tokens from Moonwalk Fitness.
Illustration. Steps sync on Android via Health Connect. $MF rewards depend on a funded partner pool and can change or end.
Pick a side or go it alone. Every building a clan member captures wears the clan's logo, so territory is visible block by block — and worth fighting over.
Leaderboards for clans and players: buildings, territory, steps, distance, monsters and crates.




Weird World is free to play and runs on Solana. Some of what you find is more than pixels — it's yours, in your own wallet.
The free in-game currency. Earn it from crates, missions and walking, and spend it to capture buildings.
Free to play
Some crates can contain $SKR while a reward pool is running. Odds and amounts are shown in the game and can change.
While pools last
Selected walking missions pay partner tokens such as $MF for GPS-verified distance, while the partner pool is funded.
While pools last
Community token drops are live: some crates contain BONK, WEN or WIF while their reward pools are funded.
While pools last

Class heroes are minted to your wallet and level up as you play.
On SolanaCapture with Sparks, or claim a building on-chain as an NFT that sits in your wallet.
On SolanaWeird World is a game, not an investment. Token rewards depend on funded reward pools, are limited, and can change or end at any time. Nothing here is a promise of income or financial advice.
No store needed. Add Weird World to your phone in three taps and it opens full screen, like any other app.
Using Chrome on iPhone? Same steps: its Share button is in the address bar.
On a Solana Seeker? Get the full app from the Solana dApp Store instead.
Walking and free play happen right in the app. To buy heroes or passes on a phone, the game opens itself in your wallet's browser.
Free to start. Your streets, your buildings, your territory.
Play safe: watch the road, not the screen.